Hi, in this tutorial about entity groups: https://learn.microsoft.com/en-us/gaming/playfab/features/social/groups/quickstart#using-entity-groups, I find this comment in the sample code:
// This cache pretty much only serves this example , and assumes that entities are uniquely identifiable by EntityId alone, which isn't technically true. Your data cache will have to be better.
You can find this comment in the beginning of the GuildTestController
class.
Does the comment mean that two entities can have the same ID? If not, then what does it mean?
Also, is the ID the only way to separate a "Guild" from a "Party" or a "Clan"?