In this thread:
the solution for showing mutual friends/ followers is to set the following player's read only data to contain the other player's id. how would this handle facebook mutual friends? basically, the friend's list has already been setup. do i need to manually check everytime the friend's list gets updated? also is the read only data scalable? what if i want to include profile pictures etc..? does that mean i have to api call every mutual friend? I'm trying to achieve something akin to this:
is this possible in playfab?