Context: Using the C# SDK, Entity APIs, Azure Functions
How much support / funding is PlayFab getting internally? I'm looking into various services and I am finding PlayFab a little underwhelming for a Microsoft product (I'm a Windows dev by day and typically love MS documentation/dev tools).
It seems like the newer stuff (Entity APIs, Azure Function integration) is poorly documented. I'm getting suggestions to add these helper classes that are pretty much broken or just outdated. Have to figure out a lot of stuff on my own or through random forum posts and make changes, not the kind of dev experience I expect.
The C# SDK apparently has no Summary tags either, as intellisense descriptions are pretty much non-existent.
I'm now setting up local debugging for my Cloud Script / Azure Function using this guide: https://learn.microsoft.com/en-us/gaming/playfab/features/automation/cloudscript-af/local-debugging-for-cloudscript-using-azure-functions#for-c-azure-functions-apps
It recommends adding this file: https://github.com/PlayFab/pf-af-devfuncs/blob/main/csharp/ExecuteFunction.cs
This of course obviously doesn't compile, and is broken. Last updated 2 years ago?
Why am I copying/pasting these "helper" classes at all? Why isn't this built into the SDK?
Apologies for the frustration, but I just expected more and I'm wondering if PlayFab simply just doesn't get the internal support it needs.
Am I missing something? Should I be using Classic APIs for now?