Hi all,
I'm making a post here about this situation since I've exhausted other resources, scanned through a lot of docs, youtube videos, discord servers, and even made a reddit post. My problem still remains despite a lot of configurations to the server build. Here's what I'm trying to do:
I'm trying to set up dedicated servers for an UE5 (UE 5.2.1) multiplayer game using PlayFab for matchmaking. I got as far as creating matchmaking tickets and such, now I just needed deployed dedicated servers to join and test. Here's the process I follow (based on docks and Betide Studio's youtube video for dedicated server ue5 with playfab):
Package UE5 for Shipping
Make sure all dlls are in Engine\Binaries\ThirdParty\Steamworks\Steamv153\Win64 of the package
Go to PlayFab Game Manager, multiplayer, servers, add new build
Set these options:
TestBuild for title
Container, Windows
4 Cores
Start Command: C:\Assets\ProtoPlaneFootball.exe (that's the name of my project)
Region: EastUS, 2 stand by 4 max servers
gameport 7777 udp
- UE5-TCP 7777 tcp
Add Build
Then, after it's done deploying, I receive an unhealthy status and the servers have PendingHeartbeat as their state. When checking the logs of the servers, at first I received: https://pastebin.com/b0Cg7j1D
Then, when I did the same steps except with a dev build so I can inspect logs, I receive: https://pastebin.com/aSae9aiH
I really don't know what to do from here, been on this issue for a few days. Would very much appreciate some help on deploying a ue5 dedicated server, thank you in advance