Hello, i am trying to implement IAP for UE5 and the Google Play addon. I read the documentation for Unity and tried to applied most of it to UE5, but there are a couple of questions. On the Unity guide when creating the itemin Google Play Console the price is set, and then on the PlayFab side of things the price is also set, but the 2 prices shown in the documentation do not match. So which of the 2 prices does the player end up paying, and which one is visible in the game?
Also there is a ton of code at the beginning of the Unity documentation, i am guessing we can skip this part entirely if we are working with UE5 and have the PlayFab plugin installed and just use the provided nodes that come with it?