Dear PlayFab community,
I am writing CloudScript code, and I might have a function that affects several things on a player: Virtual Currency, ItemInstance count, ItemInstance custom data, etc.
Is there any way to make a series of Server API calls that would be scoped within a transaction? That is, if one call fails, unwind all the other calls, but if they're all successful, commit?
I don't see anything like this in the API documentation, but I thought I would ask. Otherwise, we risk having some data integrity issues for a multi-step operation.
Thanks in advance!