How can I connected to Unreal dedicated server if I have port and ip address with integrated OSS?
The problem is when I am trying to connect, I receive timeout error like
[UNetConnection] RemoteAddr: PlayFab.4:4, Name: PlayFabNetConnection_2147481875, Driver: PendingNetDriver PlayFabNetDriver_2147481876, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
The problem might be in Playfab networking driver and I am trying to follow the advice from https://community.playfab.com/questions/63099/how-should-we-be-setting-up-dedicated-servers-with.html
In this case I received the next error:
Warning: PLAYFAB: FPlayFabSocketSubsystem::GetAddressInfo is not supported on PlayFab Sockets
[2023.09.01-17.58.06:890][ 44]LogPlayLevel: UAT: [2023.09.01-17.58.06:882][646]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: , Name: IpConnection_2147481767, Driver: PendingNetDriver PlayFabNetDriver_2147481768, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID, Channels: 2, Time: 2023.09.01-17.58.06
[2023.09.01-17.58.06:890][ 44]LogPlayLevel: UAT: [2023.09.01-17.58.06:882][646]LogNet: UNetConnection::SendCloseReason:
So how can I connect to the dedicated server if play fab OSS is integrated ?