We have a Unity/ Android project using PlayFab.
We have defined two stores in the catalog to offer "sale" items. If we want to start the store each weekend (say 5pm Friday to 8am Monday) does the PlayFab API offer a way to reliably determine a player's local time so we can dynamically choose the store as we initialize the Purchase flow in: private void RefreshIAPItems() { PlayFabClientAPI.GetStoreItems(new GetStoreItemsRequest() , result => { Store = result.Store;
// Make UnityIAP initialize
InitializePurchasing();
}, error => Debug.LogError(error.GenerateErrorReport()));
}
Thanks