I have a game that lets players compete 1-v-1 in multiplayer battles that last a few minutes. I'd like players to be able to do the following:
Choose which level they'd like to compete against another person on.
Get matched based on the level and their own, in-game rating.
I connect the 2 players, they compete, and they gain/lose rating based on who wins.
Previously I had a legacy custom server that received connections, matched players based on their ratings, and handled awarding wins/losses based on game results (or disconnections).
Do I get control like that using Party?
Thanks so much for the help! -Matt