Hi There,
Here's the first install scenario of my game which I would like to ask on how to implement in PlayFab (This actually works the way I described with another service at the moment) :
Once the game installed and launched the first time, I ask the user to choose a username. This username is validated against the current game users and if not already available, used to create an account on the cloud so nobody else can take it. In this process, I provide a temp e-mail and password to be able to create the account. Later, the user may choose to have his own e-mail and password attached to his username thus he/she can save the game data to cloud to synch with different devices. I do this by updating the account e-mail and password.
In PlayFab, as far as I know, none of the anonymous login functions provide you a way to set a username thus you try to create an account the same way I described above but than you can't update e-mail and password anymore to implement my scenario.
So in short, can somebody help me to implement a scenario where a username is provided at the install/first launch of the game and than a full account (meaning providing an e-mail and password) is created and/or updated later when needed?
Thanks...