Hey, I am working on adding starting items to a bundle for our players when they first login to playfab. I have created a bundle containing the items and i grant the bundle to the player when the account is created using the "player_added_title" playsteam event.
After receiving the sign in response I then proceed to get the clients inventory using the GetUserInventory API call. This is where my problem lies, is there any way that i can guarantee that the event triggered from "player_added_title" has finished executing and that all items granted from the bundle have been successfully added to the players inventory before calling get user inventory?
Currently the inventory api call is only returning the bundle itself and 3 or 4 of the items (which i am assuming are the ones that have been granted by the bundle so far). This question also applies to all cloud scripts triggered by play stream events, is there a way to notify the client that the cloud script has finished executing?
Thanks.