There is an issue with our NUM_TROPHIES statistic.
The next time the leaderboard will reset is 9/18/2017 12:02 AM:
But when we make the below call, result.NextReset incorrectly contains a value of 09/17/2017 00:00:00:
This is a problem because it causes our season countdown timers (which are in production) to show an incorrect amount of time left in the season.
Could someone please look at the NUM_TROPHIES statistic in our account and see why the Unity SDK is returning the wrong NextReset date? Thanks!