I am in the process of implementing Steam microtransactions using PlayFab and have gotten the basics working so that I can now purchase a PlayFab Catalog Item within Steam. I have a couple of questions before I continue integrating PlayFab:
- During the Steam IAP purchase process, the player is presented with a purchase confirmation dialog via the Steam Overlay. Within this confirmation dialog, the name of the IAP is taken from the PlayFab Catalog Item display name. The rest of our game is localised into multiple languages but the display name field within the PlayFab dashboard is only a single field with no visible ways to set multiple localisation strings. Is there any way to localise the display name or do you have any plans to offer this functionality?
- How are all the different currencies supported by Steam handled by PlayFab? For example, if I want an IAP to cost the equivalent of $1.99 USD in all the different currencies, how does PlayFab generate the cost in Japanese Yen (for reference the current exchange rate has 1.99 USD = 217.25 JPY)?