?ukasz Boru?
started a topic on Thu, 17 September 2015 at 5:37 AM
Hello,
I success connect two player with one photon room but i have problem when i want to load a scene with gameplay. After scene was loaded player leave the room. I rad that i need to use PhotonNetwork.LoadLevel() or disable message-sync on photon. Problem is that with PlayFabSDK i don't have class PhotonNetwork when i can do that. Do you have any solution?
Thank You!