We are working on a title using PlayFab custom servers. I know that we can get the log for individual game sessions, but I would like the ability to scan logs over a time period looking for error conditions and logging statements.
Ideally it would be great to be able to specify an s3 bucket (in the same way we do for play stream events) and have playfab write/copy the logs there. This would enable us to use log-scan monitoring and more easily search a large amount of data for specific problems.
Is this something that is already possible, or a feature that you might be interested in adding in the future?