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Question by Ian Oliver · Jul 26, 2017 at 04:14 AM · Custom Game Serversdata

Game Server Log Archiving in S3

We are working on a title using PlayFab custom servers. I know that we can get the log for individual game sessions, but I would like the ability to scan logs over a time period looking for error conditions and logging statements.

Ideally it would be great to be able to specify an s3 bucket (in the same way we do for play stream events) and have playfab write/copy the logs there. This would enable us to use log-scan monitoring and more easily search a large amount of data for specific problems.

Is this something that is already possible, or a feature that you might be interested in adding in the future?

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Answer by Brendan · Jul 26, 2017 at 08:05 AM

Not currently, no. What I would recommend is to post this to our Feature Requests forum, so that others can vote on it. We prioritize in part based upon the feedback from our community.

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