Hello
I was wondering if it was possible to remove or set multiple player tags at once since in the worst case scenario for the function I am writing, the amount of calls goes over the limit for a cloud script function.
Hello
I was wondering if it was possible to remove or set multiple player tags at once since in the worst case scenario for the function I am writing, the amount of calls goes over the limit for a cloud script function.
Since player tags are part of the profile, and can kick off re-evaluation of user segmentation, actions, etc., the call to add/remove them only does one at a time at the moment. Can you describe the usage case that requires you to remove multiple tags at once? What are you using tags to represent on the player?
The use case would be if multiple tasks fail but they add a tag to all the users of the segments. The users would have two tags when the third task runs. The tags would represent the amount of days the user has not logged into the game.
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