Is it Possible to use server api methods inside unity or is it only possible through a cloud script??
,Is it Possible to use Server.Api inside unity or is it only done through Cloud scripts and execute that script through a request in unity??
Is it Possible to use server api methods inside unity or is it only possible through a cloud script??
,Is it Possible to use Server.Api inside unity or is it only done through Cloud scripts and execute that script through a request in unity??
It's possible to use any of our API methods in a Unity application. However, I do need to caution that you should never expose the Secret Key (which is required for Admin, Server, and Matchmaker APIs) by making it part of an executable you provide to players. Doing so would effectively hand the ability to make any configuration changes to your title to hackers, including deleting player accounts, and (if you've enabled the Content service) using your title as an illegal fileshare source.
@Brendan Thank you for your Reply.Yes I do agree with You but as i'm new to PlayFab i was just exploring the possibilities to use this tool as efficient as possible and yes I just used this to update the custom data for item instances so as to just make an item's custom data values depreciate rather than using up and deleting the whole item.
And thanks for replying i've found that i could do that in unity itself by myself i just feel stupid to have asked a silly question in the first place.
Thank you keep up the good work!
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