I'm using CloudScript GetUserInternalData, and for the keys it needs to be with a dynamic variable. I had a post on this awhile back and you told me it reads it as literals, and how to fix it. However, the keys doesnt seem to want to take the values.
var dataPayload = {}; dataPayload[selectionOne]; dataPayload[selectionTwo]; server.GetUserInternalData({ PlayFabId : currentPlayerId, Keys : dataPayload })
It doesnt like that ^, would it be fine with me to just set it directly in the keys slot, or would it still read it as a literal? If so, how do I fix this?