I'm trying to use 'Use external game server provider' to locally debug my game server. But when calling PlayFabServerAPI::RegisterGame I'm getting errors. Internally it's HTTP error code 500, with reported error 'Failed to connect to PlayFab server'
I got the same error yesterday for a few hours, then it worked for a while, now it doesn't work again.
Are there any instructions missing from document https://api.playfab.com/docs/tutorials/external-game-servers ? One of the answers on this site suggested I need a matching version at least uploaded to playfab (which I do now). (I've also tried actually running a server on playfab at same time)
Also is there a better way to develop/debug custom servers? It seems using playfab launched server instances only provides log messages and is a long iteration cycle of upload/test