question

adrien avatar image
adrien asked

Working out of the box Playfab + Photon sample ?

Hi,

I need a working sample to learn how to manage matchmaking combining Playfab and Photon in Unity 5.6.1. I only found this one (https://github.com/PlayFab/Photon-Cloud-Integration) but it's not working. I can't even go trough the first screen.

Maybe is it mandatory to change the credentials ?

Is there anywhere an out of the box working example that i can take as a model?

Thanks in advance and sorry for my english it's not my native language.

photon
1 comment
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

adrien avatar image adrien commented ·

Sdks used in this sample d'ont seems up to date. As an example, I downloaded the Photon PUN SDK for Unity on the assetstore. There is not LoadBalancing stuff. So I can't follow the tutorial (https://api.playfab.com/docs/tutorials/landing-tournaments/using-photon-with-playfab).

0 Likes 0 ·

1 Answer

·
brendan avatar image
brendan answered

Yes, you would need to use your own App ID (from the Add-ons page in the Game Manager) in the sample. We'll also review the sample, to see if it needs to be updated.

1 comment
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

adrien avatar image adrien commented ·

Thanks for the quick answer, it's seems to work with my credentials.

Now the hard part, make it work with the up to date Sdks.

0 Likes 0 ·

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.