Previously there was a Limit called "Scheduled task player processing rate" that was set to 10 players per second (anything above that would require to contact you directly). We can't seem to find this limit anymore. What is processing rate of a scheduled task currently?
For a game that's currently in development, we need a daily task that is run on all the players that have submitted a score to a statistic that day. The task should be able to run relatively fast (think 15 minutes maximum).
We need to know the pricings for example 20, 50 or 100 players per second.