The environment is Unity, WebGL build.
Any single call to a Client API Endpoint (other than ExecuteCloudScript) is duplicated, with a different Remote Address IP.
I see this in the Network tab of Chrome's dev tools.
Thanks,
-heathcarlisle
Example:
GetUserInventory - two OPTIONS and two POSTs, to two different remote addresses.
- Request URL:https://<gameid>.playfabapi.com/Client/GetUserInventory
- Request Method:OPTIONS
- Status Code:200 OK
- Remote Address:52.37.36.202:443
- Referrer Policy:no-referrer-when-downgrade
- Request URL:https://<gameid>.playfabapi.com/Client/GetUserInventory
- Request Method:POST
- Status Code:200 OK
- Remote Address:52.37.36.202:443
- Referrer Policy:no-referrer-when-downgrade
- Request URL:https://<gameid>.playfabapi.com/Client/GetUserInventory
- Request Method:OPTIONS
- Status Code:200 OK
- Remote Address:35.163.99.58:443
- Referrer Policy:no-referrer-when-downgrade
- Request URL:https://<gameid>.playfabapi.com/Client/GetUserInventory
- Request Method:POST
- Status Code:200 OK
- Remote Address:35.163.99.58:443
- Referrer Policy:no-referrer-when-downgrade