Question from a developer:
I want to use PlayFab's Content (CDN) service for my Unity game. We will have several AssetBundles to hold basically all game assets. I was looking for the root URL for my files when I saw I needed to make a request to PlayFabAPI to get the URL. To my surprise, I got an URL that was specific to the path I asked, and it cannot be used to download other files. So it seems that, for every file I want to download, I will need to do a PlayFabAPI request first. As our game will have several, lets say hundreds, of AssetBundles, and some, let's say 30, will be downloaded in one go, it means I need 30 PLayFabAPI calls just to start downloading the files. Given that, it seems like this isn't the best route for us. What would you recommend?