Just started experimenting with PlayFab.
I'm probably stupid, but since I spent hours thinking that my automatic photon webhooks weren't being launched at all in Cloud Script, I'm curious on how to show information on debugger for example on room creation, when some requirements are fulfilled (or even at all).
I kept thinking that there was something wrong with my login, but finally realized that I could test that the hook was working by creating a property for a player and then changing the value in the room created script. This worked, so I'm relieved (yet annoyed for not testing this earlier).
The room created is an example, but in the future some custom events through the webhooks might be nice to follow on the debugger. I originally thought that the log.debug instructions would be shown, but apparently not, and couldn't figure out a way to display data on those events on the debugger.
Reading the above, perhaps my questions should be: What is the best way to debug the photon webhooks? And is there a way to see when a webhook has been executed by a player? (or how to say to the debugger in the cloudscript: show this webhook call in the debugger)