Question from a developer:
I'll be launching my free-to-play game soon, but I'm trying to plan out my costs and need to determine what my expected MAU will be. Does anyone have ballpark figures for other f2p games?
Question from a developer:
I'll be launching my free-to-play game soon, but I'm trying to plan out my costs and need to determine what my expected MAU will be. Does anyone have ballpark figures for other f2p games?
We've seen free-to-play games with a few hundred MAU, and others with millions. Predicting where your game will fall depends upon a lot of factors, including: Is it a known IP with a following? Are any of the designers/developers well-known? What are you doing to promote the title (ads, presence at E3/PAX/etc.)? Do you have any feedback on whether you'll get feature placement on the markets where your game will be available?
Some things you can do are:
There's certainly much more that could be said here - there are whole books available on this topic. So everyone else should feel free to chime in with their thoughts!
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