Hello,
I'm seeing a crash when initializing the playfab push plugin. The following is the callstack, it's happening pretty frequently on this specific device (https://www.amazon.com/gp/product/B00HWMPSL0/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1)
Caused by: java.lang.RuntimeException: Unable to create service com.playfab.unityplugin.PlayFabUnityAndroidPlugin: java.lang.NullPointerException at android.app.ActivityThread.handleCreateService(ActivityThread.java:2625) at android.app.ActivityThread.access$1700(ActivityThread.java:158) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1384) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:176) at android.app.ActivityThread.main(ActivityThread.java:5365) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1102) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:869) at dalvik.system.NativeStart.main(Native Method) Caused by: java.lang.NullPointerException at com.google.android.gms.common.zze.isGooglePlayServicesAvailable(Unknown Source) at com.google.android.gms.common.zzc.isGooglePlayServicesAvailable(Unknown Source) at com.google.android.gms.common.GoogleApiAvailability.isGooglePlayServicesAvailable(Unknown Source) at com.playfab.unityplugin.GCM.PlayServicesUtils.isPlayServicesAvailable(PlayServicesUtils.java:28) at com.playfab.unityplugin.PlayFabUnityAndroidPlugin.onCreate(PlayFabUnityAndroidPlugin.java:58) at android.app.ActivityThread.handleCreateService(ActivityThread.java:2615) ... 10 more
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The device uses Android 4.2.2 (device model SM-T110, Unity 5.6.0.p4). I don't see any issues on my Nexus6 (Android 7.0, Unity 5.6.0.p4). It looks like it's able to receive and register for push notifications for the initial launch but after the first registration and a relaunch, it crashes.
Any tips or guidance would be greatly appreciated :)
Thanks,
-Kevin