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I have a Lobby server (aelobby) which players connect to. Once the player decides to play, the Lobby server spins up a Game server (aeserver) and sends the player the hostname/port of that Game server.
The player successfully disconnects from the Lobby server and connects to the Game server.
However, in the Dashboard (see screenshot), the player still is shown in the Lobby server. Is there some call I am missing that would notify PlayFab that the player is in fact in the Game server now, and no longer in the Lobby server?