Hi guys,
I'm creating a tool to automaticly update all the catalog/currencies/drops/tittle data/etc... from jsons, but before uploading that new data I want to download a backup of the previous data already stored, so I want to download its jsons as it can be done on the Game Manager but from code.
The functions I've founded return some data that later I should parse to a compatible json to be able to upload them later on if necessary.
For example, on the catalog one (GetCatalogItemsAsync) I must add some extra strings to the info it returns to make it work, but when I call ListVirtualCurrencyTypesAsync it returns a list that not includes all the info stored online like the 'CurrencyCodeFull' field.
Am I missing some other API functions to download the same JSONs as from the Game Manager buttons?
If not, what should be the propper way to automate a back up json copy of the info already stored before uploading the new one?
Thanks!