In Economy v1 we could write multiple items in one call with GrantItemsToUsers. I think this is very helpful.
The new counterpart in Economy v2 can write a maximum of 5 options at the same time.
In our game the player has a maximum inventory of 125 item slots. It would be cool if ExecuteInventoryOperations could get close to this value. A minimum of 25 items per call would be very nice.