Idea

tobias-nerg2 avatar image
tobias-nerg2 suggested

Allow connection to multiple Party Networks at once using the Party Unity SDK

Found this https://community.playfab.com/questions/49435/multiple-networks-at-the-same-time.html when looking to see what the Party Unity SDK supported. Reading through https://learn.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/party-features#flexible-topology-design-possibilities really paints the picture of being able to be connected to multiple networks at the same time.

For my part, and the game in the making; assembling a squad, with a separate network to use voice and taking advantage of all the callbacks that Party provides, complemented with connecting to another network, which handles the game logic, would have been awesome.

multiplayer
10 |1200

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