Idea

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gooby suggested

Add defines to the asmdef for Unity SDK

Adding defines helps us create optional content that may or may not use playfab by wrapping PlayFab specific code in defines such as #if PLAYFAB_ENABLED and including it in packages without forcing the user to install the playfab SDK to remove errors like this: "The type or namespace name 'PlayFab' could not be found"

sdks
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