I want to test Playfab Lobby in mygame but I can't find PlayFab Multiplayer SDK for C#.
I hope to be implemented C# Multiplayer SDK.
I want to test Playfab Lobby in mygame but I can't find PlayFab Multiplayer SDK for C#.
I hope to be implemented C# Multiplayer SDK.
Share your great idea, or help out by voting for other people's ideas.
Support Party Feature in Unreal Blueprint
Matchmaking Server ID provided to the client
Matchmaking minimum size of 1 player
Can Match/GetMatch API return the additional parameter 'FQDN'?
PlayFab party to support rule configuration capability just like PlayFab’s matchmaking rule
Select a Server Alias Instead of a BuildID in the Matchmaking Dashboard