Currently the OnlineSubsystemPlayFab for Unreal is only available for the GDK, Windows and Switch platforms. I would like to request support for the Android platform too.
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Unreal Engine + Playfab Party on Android
OnlineSubsystemPlayFab support for iOS
[ue4] Overload BP constructors to accept the Cpp model variant
PlayFab Party SDK for macOS & Linux & cross-platform
OnlineSubsystemPlayFab support for Linux
[ue4] Allow setting arbitrary data within the same API call
Nintendo Switch support in C++ SDK
Could Add CollectionId to InventoryOperation class
Calls to depricated features of UnityWebRequest
PlayFab Party native C# SDK (not Unity)