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John Kendall suggested an idea · Feb 22 at 07:18 AM · multiplayer

Secret Management

It appears there is not a feature in PlayFab to manage sensitive values.

My studio would like to securely pass in API Keys and other sensitive values to our game servers, and keep these values out of our code.

I would expect the sensitive values to be available as environment variables or metadata available by the GDK

Something similar to Azure DevOps variable groups

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