I'm working on a cloudscript that has a bug where sometimes something hangs causing a CloudScriptExecutionTimeLimitExceeded error. It's however incredibly painful to debug as nothing that I log gets included in the response when this error occurs.
I'm working on a cloudscript that has a bug where sometimes something hangs causing a CloudScriptExecutionTimeLimitExceeded error. It's however incredibly painful to debug as nothing that I log gets included in the response when this error occurs.
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GitLab integration for CloudScript Content Management
Add GetContentList to server API (as admin API)
Return the Function Result as a string in ExecuteCloudScriptResult.
Saving Cloud Script To Current Revision
Add GeneratePlayStreamEventOnError parameter to ExecuteCloudScript
Sample cloudscript to validate user can claim quest completion
Option to only increment revision number when publishing to live