Please make MacOS a supported platform under Playfab Party.
Seconded. This is the only thing preventing me from going all in on Playfab Party as the networking layer for my project.
Our company would also like to use Playfab Party. We can't limit our development team to only using Windows, especially when targetting iOS devices. The overhead in development, especially local testing, is a game breaker and will force us to look for other, more wholistic solutions.
Playfab provides so many great features and ease of use for developers working on a multiplayer game, however not providing MacOS support for Playfab Party is surprising, and makes our team consider other options. Please support MacOS for the Playfab Party Unity plugin.
Also looks like there is another Feature Request for this here: https://community.playfab.com/idea/49442/playfab-party-multiplayer-supports-macos.html
Please vote for both!
PlayFab Party has recently shipped C++ SDKs for Linux and macOS platforms.
Great news -- any estimates on when the Unity SDK will support Linux and macOS platforms?
Please also consider adding multiplayer SDK support to macOS Unity editor too.
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PlayFab Party SDK for macOS & Linux & cross-platform