A new matchmaking rule that keeps track of a total value for all of the players on a team when trying to make teams. We have rules like "Team Difference Rule" and "Match Total Rule" that are similar, but don't provide the same functionality that a rule like this might.
Example: I want to matchmake for a 3v3 queue with the following player tickets: the 1st client has 1 player, the 2nd client has 2 local players (1 account/ticket to PlayFab but really 2 players), and a 3rd client has 3 local players (1 account/ticket to PlayFab but really 3 players). With a rule like this, as long as each client specified their amount of local players (1, 2, and 3 respectively), I could ensure that each team has 3 total players. Clients 1 and 2 would be matched on a team while Client 3 would be on the other team. This would also work for cases with multi-user tickets for players playing online together in a party/group.