I may have missed it but as you provide a way to do p2p (Playfab Party) that follows the different platforms requirements, I was expecting some way to do the same with a custom game server.
I'd like to avoid writing my own encription routine.
I may have missed it but as you provide a way to do p2p (Playfab Party) that follows the different platforms requirements, I was expecting some way to do the same with a custom game server.
I'd like to avoid writing my own encription routine.
Share your great idea, or help out by voting for other people's ideas.
Could Add CollectionId to InventoryOperation class
Unity PlayFab SDK and Game SDK install fix
OnlineSubsystemPlayFab support for Linux
Unity SDK: Secret key should be in a separate asset
REST API feature to be provided
PlayFab Party SDK for macOS & Linux & cross-platform