Come on, I see posts from 2017 asking for this, how hard it actually is to add 1 simple command?
I would like to charge players for a nickname change, but it's not an safe option without cloudscript.
Come on, I see posts from 2017 asking for this, how hard it actually is to add 1 simple command?
I would like to charge players for a nickname change, but it's not an safe option without cloudscript.
I'm out of votes (can an admin give me more votes?) but +1 for this. We don't want to use Community Sift so we use cloudscript to validate our display names. It would be great to be able to set them via cloudscript too.
Was surprised myself to see this feature is not available in Playfab. A lot of links have led me to this particular request, so I would've expected to see more traction here. Here are some of the discussions, as far back as 2017, saying this feature is coming soon:
https://community.playfab.com/questions/9129/change-user-display-name-via-server-api-cloud-scri.html
https://community.playfab.com/questions/11131/set-a-default-displayname.html
https://community.playfab.com/questions/19874/is-it-possible-to-change-a-player-display-name-thr.html
https://community.playfab.com/questions/26439/display-name.html
Adding a vote to this old idea. At first, I thought this service was no longer needed because we could call AdminAPI.UpdateTitleDisplayName in AzureFunctions but then I realized that CommunitySift doesn't work on Admin calls. I could implement my own profanity filter but I don't think I can implement a reliable filter, not to mention in other languages. Sure, I could just make the client call the function, but I also want to reduce the calls by charging the players with virtual currency.
It would be nice if the ServerAPI was affected by the CommunitySift service, that way we can use it from cloudscripts
This would be a useful feature for us, any word on whether it is being prioritised anytime soon?
Share your great idea, or help out by voting for other people's ideas.
Return the Function Result as a string in ExecuteCloudScriptResult.
Playstream events should show input parameters/arguments
Execute CloudScript on a specific player
Define Automation Rules programmatically
Cloud Script environment variables and Admin API to update them
Saving Cloud Script To Current Revision
Get whole http.result object through Cloud Script server API using http.request