Idea

David Coombes avatar image
David Coombes suggested

Ability to call CloudScript without the client being logged in

As per this post, I'm wanting to generate usernames for new players.

The obvious solution is to create a username based on how many players are registered, so I can call on the client...

string newUsername = CloudScript("GenerateUsername");

RegisterPlayFabUser { Email = email, Password = password, TitleId = "xxxxxx", Username = newUsername };

This isn't supported and a client has to be logged in to call CloudScript, meaning we can't use PlayFab server-side code to help with user management prior to registering.

CloudScript
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