Jay Mattis suggested an idea · Oct 28, 2019 at 02:45 PM · Matchmaking
The MatchId is passed from Matchmaking into the GSDK using the "sessionId" configuration variable but in order to retrieve the ticket details using GetMatch, you also need the QueueName. If using the same build for multiple queues (casual/ranked, 1v1/2v2), this becomes a problem.
Since you already have a "sessionCookie" configuration variable that is unused during matchmaking, this would be a great way to pass in the QueueName so that the server can use GetMatch to successfully retrieve the ticket information. This is vital for making sure players are placed on the team as assigned by the matchmaker.
Yes, please, now is 23_11_2020, I still don't see this feature got added!
Brandon Phillips commented · Oct 29, 2019 at 01:35 AM
I'm out of votes, but +1 from me too!
Viktor Kovylin commented · Feb 17, 2020 at 05:35 PM
This would be very useful +1
will-3 commented · Apr 07, 2020 at 02:20 PM
Yeah we are having same problem here +1
Christian Casteel commented · Apr 30, 2020 at 02:13 AM
Would be super useful +1
Gabriel Dechichi commented · Jul 01, 2020 at 10:05 PM
+1. We also need this on our side. It just doesn't make sense to require QueueName and then don't pass this information to the server. It artificially restrict implementation to one server per queue.
Yuriy Granin commented · Aug 17, 2020 at 01:45 PM
+1 extremly essential feature
Kris Akins commented · Oct 30, 2020 at 01:50 AM
Yes, I don't possibly see how matchmaking is even a viable option for production use without this basic functionality.
1. Server requires the queue name to get match details.
2. But the queue name is not provided to the server upon startup
3. Therefore the server cannot get the match details to configure any specifics with the regard to the match (e.g. map or other customizations as defined by the queue).
I read somewhere in PlayFab documentation that getting match details from the server was possible, which is why I started down the road of using matchmaking as opposed to something custom. It's pretty disappointing to see that it's not even possible yet.
yeah, i am facing the same problem. how about if players pass the quene name to the server? I think this is the only viable option
Bijian Wu commented · Nov 23, 2020 at 12:53 PM
Yes, please, now is 23_11_2020, I still don't see this feature got added!
We would love to know what you need. Submit your ideas and upvote others to help us prioritize.
Matchmaking - Prioritize Tickets by TimeInQueue
Matchmaking - Mitigate limit of GetQueueStatistics API calls within a period of 1 minute
Allow Developers to use Thunderbird Game Servers in Free tier with normal Billing.
Add ability to list/query active Matchmaking Tickets
Matchmaking - want WebSocket to be supported
Add inverse of some matchmaking rules
Allow to pass parameters to matchmaking queues and back to spawned servers