Roshaan suggested an idea · Apr 09, 2019 at 01:15 PM · datagame managerContentdocumentation
I think it will be a great idea to allow clients to generate persistent urls for their data stored in file management. Playfab is already providing CDN service but persistent paths would be a great addition to it.
Doing this would allow users to make addressable unity games
pixelsage commented · Apr 11, 2019 at 08:51 AM
Kind of a bummer it's a dynamically generated URL, but I assume it's done so for security purposes. It'd be great if we could find a solution with persistent URLs, since the future of Unity's DLC requires it.
We would love to know what you need. Submit your ideas and upvote others to help us prioritize.
Dev/Staging/Production environment management
Filter Drop Tables by ItemClass
Player Match Stats - a custom object of arbitrary stats for support, debugging, & internal use
Expose GenericID information in GameManager
Matchmaking Server ID provided to the client
Add verification hash for title data, Catalog, player data, player inventory