Idea

davitmkrtchyan96 avatar image
davitmkrtchyan96 suggested

ModifyItemUses to multiple instances in one request.

The issue is that each ModifyItemUses consumes one ServerAPI call, which leads to errors when player tries to modify uses to more than 15 items at once.

For example in my game there is a crafting mechanics, player starts to crafting multiple items, and when he comes back he should claim all of them at once so even upgrading the free tier won't help that much, ModifyItemUses to multiple instances in one request will solve the issue.

The request should have a array or dictionary of InstanceID and Value pairs, so it will be possible to modify a lot of items at once. Current method sucks, its too simple and you can't make complex inventory.

@Brendan

apisIn-Game Economylimits
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

No Comments

·

Write a Comment

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Your Opinion Counts

Share your great idea, or help out by voting for other people's ideas.