A large portion of our players are in US-West, but the closest region is US-East (~100ms). A US-West region for custom game servers would greatly impact perceived performance of our real-time multiplayer game.
A large portion of our players are in US-West, but the closest region is US-East (~100ms). A US-West region for custom game servers would greatly impact perceived performance of our real-time multiplayer game.
Normally, we only reply to feature requests to get clarification on requests, or to highlight when they're complete. In this case, I'm going to make an exception to let you know that we'll be releasing a new server model soon, using Azure compute - keep an eye on our blog page for more info on this.
Share your great idea, or help out by voting for other people's ideas.
New server status called "Error" if your custom game server crashes with an error
Expand "Matchmaker API" to include get/set Game Modes and get Builds. [QoL]
S3 Archiving of Server Game Logs
Automatically shutdown a server after X amount of time
Button to terminate a Server 2.0 server
Servers 2.0 Archived Servers should show timestamps
Unreal Engine 4 Server 2.0 Example Project
Matchmaking minimum size of 1 player