Idea

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brendan suggested

Setting a hard DAU limit per title

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brendan commented

Mihael
started a topic on Sat, 12 September 2015 at 10:11 AM

I'm developing on a tight budget and I'd like to put a hard limit on DAU. Something along the lines that a login request returns a specific error when the current DAU count is over the limit. Or maybe a separate call that allows the client to check if the specified limit has been reached.


1 Comment
Brendan Vanous said on Sat, 12 September 2015 at 2:30 PM

We actually can limit your title's DAU, and the error returned is DAULimitExceeded - exactly the same as if you were to try to log in more that 1000 users while in test. Note that we cannot guarantee an exact number, though the final total would be close - the accumulation of the DAU count is not a blocking operation, as that would cause delays in responses (as well as possible contention issues).

However, doing this is extremely inadvisable, as there would be no predictability to it, from a user perspective. Someone who signed in and played one day might not be able to the next, or (if they tend to play games late in the day - all in UTC time), they might not ever get to sign in.

A much better approach would be to use our Free tier to launch your title, so that you can build up a user base and experiment with monetization models until you're satisfied that you have a sustainable game, at which point you could add in the features which require moving to the Premium tier.

Brendan

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