chris-1 suggested an idea · Dec 02, 2017 at 02:44 AM · CloudScript
It would be very helpful if PlayFab provided a way to alert developers when there are cloud script errors. Emails would be a fine starting point. Ideally it would be possible to set thresholds so there is not an email for every error, but instead an email is sent if, for example, there are more than 100 errors per minute.
Tuomas Karmakallio commented · Jan 02, 2020 at 01:34 AM
+1 - got a big batch of timeouts for a script that usually runs at < 40 ms, caused pain over the holidays. Went totally under the radar.
We would love to know what you need. Submit your ideas and upvote others to help us prioritize.
GitLab integration for CloudScript Content Management
Internal code editor for cloud scripting
CloudScript - Include commit header beside the version #
Add PurchaseItem to the Server API
Improve GrantItemsToUsers to support item grants from multiple catalogs in a single call
Adding or removing Friend friend with a list (and one request) instead of one by one
cloudscript tasks on player segments should tally OKs and Fails
Ability to update CustomData in multiple inventory items using only one API call.