Idea

Rafael Souza avatar image
Rafael Souza suggested

Change User display name via Server API / Cloud Script

Come on, I see posts from 2017 asking for this, how hard it actually is to add 1 simple command?

I would like to charge players for a nickname change, but it's not an safe option without cloudscript.

CloudScript
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

4 Comments

·
brandon@uprootstudios.com avatar image
brandon@uprootstudios.com commented

I'm out of votes (can an admin give me more votes?) but +1 for this. We don't want to use Community Sift so we use cloudscript to validate our display names. It would be great to be able to set them via cloudscript too.

10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Jimmie Tyrrell avatar image
Jimmie Tyrrell commented

Was surprised myself to see this feature is not available in Playfab. A lot of links have led me to this particular request, so I would've expected to see more traction here. Here are some of the discussions, as far back as 2017, saying this feature is coming soon:

https://community.playfab.com/questions/9129/change-user-display-name-via-server-api-cloud-scri.html

https://community.playfab.com/questions/11131/set-a-default-displayname.html

https://community.playfab.com/questions/19874/is-it-possible-to-change-a-player-display-name-thr.html

https://community.playfab.com/questions/26439/display-name.html

10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Bryan Matsui Pierce avatar image
Bryan Matsui Pierce commented

Adding a vote to this old idea. At first, I thought this service was no longer needed because we could call AdminAPI.UpdateTitleDisplayName in AzureFunctions but then I realized that CommunitySift doesn't work on Admin calls. I could implement my own profanity filter but I don't think I can implement a reliable filter, not to mention in other languages. Sure, I could just make the client call the function, but I also want to reduce the calls by charging the players with virtual currency.

1 comment
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Bryan Matsui Pierce avatar image Bryan Matsui Pierce commented ·

It would be nice if the ServerAPI was affected by the CommunitySift service, that way we can use it from cloudscripts

0 Likes 0 ·
Niall Muldoon avatar image
Niall Muldoon commented

This would be a useful feature for us, any word on whether it is being prioritised anytime soon?

10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Write a Comment

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Your Opinion Counts

Share your great idea, or help out by voting for other people's ideas.