Unfortunately, at the moment, there is no way to validate purchases on MacOSX if the project already uses the "Apple" add-on, since the validation uses the "iOS App Bundle ID" and "iOS App Shared" fields, which are required for validation on iOS builds.Unfortunately, at the moment, there is no way to validate purchases on MacOSX if the project already uses the "Apple" add-on, since the validation uses the "iOS App Bundle ID" and "iOS App Shared" fields, which are required for validation on iOS builds. If the Apple add-on is disabled or when filling in the iOS App Bundle ID and iOS App Shared fields with data from the application page on the Mac App Store, the validation of purchases is successful. It would be very convenient if you expanded the add-on "Apple" and added a separate method for validation on MacOSX to PlayFabClientApi, similar to the ValidateIOSReceipt method.
Thanks in advance!