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Chad Reddick avatar image
Chad Reddick asked

[UE4] Invite friend to party when Invited friend does not have app open.

I was curious if party(lobby) invites are persistent when a user is not logged into their account?

Say in a scenario:

  • log into the game

  • invite a friend that's not currently playing the game -The friend receives the invite from Steam to play the game -The friend accepts the invite and the game starts up

At this point, I'm unsure on how to retrieve the invite for that friend at that stage. Is there a way to determine there's a pending invite via PlayFab API to know if that invite is still there after logging in? Do invites timeout?

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Chad Reddick avatar image Chad Reddick commented ·
  • log into the game

  • invite a friend that's not currently playing the game

  • The friend receives the invite from Steam to play the game

  • The friend accepts the invite and the game starts up

Fixed the bullet points in steps Dx. Didn't format correctly.

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1 Answer

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Neils Shi avatar image
Neils Shi answered

PlayFab Party and PlayFab Lobby are two different features. According to your scenario, you seem to refer to the Lobby. Currently, PlayFab does not have an API to retrieve the invite for the friend. You can post a feature request for it. Since players can join the target lobby as long as they know the ConnectionString, you can try to send the ConnectionString to your friends when sending the Steam invitation. Or you can store ConnectionString into Player Data via Azure Functions, then use it to join friend's lobby.

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